Submitted by , posted on 15 September 2001

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This is a game I've been developing for the past few months that is nearly complete. It's my first go at a "real" game and the first time I've used openGL. I'm hoping to complete it soon and move onto a new project or get a job, whichever comes first.

I started out using NeHe's basecode to get up and running, then switched to GLUT and openAL for cross-platform compatibility, then finally switched to SDL which has been very nice. I let openGL do all the drawing and SDL handle all the other stuff (keyboard input, timer events, sound, etc.).

The game was written in C using Microsoft's Visual Studio 6.0. The beta is available at:

I'd be curious to learn how fast it runs on various machines.

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