Submitted by , posted on 16 March 2005

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EaseWrapper library allows using DirectX 9.0 and OpenGL in a same way, with a clean and easy-to-use interface. The library is very easy to include in a project. EaseWrapper fully supports :
  • All the renderstates : matrices, texture stages, blending, alpha, zbuffer, stencil, etc…
  • Static and dynamic vertex-buffers, with an internal memory management
  • Index buffers with automatic face stripping
  • Window management, fullscreen / windowed / border configuration
  • Callbacks on system events : mouse, keyboard, etc…
  • Shader programmation, with an unified interface for HLSL and Cg
  • Materials, textures and lights are encapsulated in efficient and comprehensive classes
  • All these features are optimized for the API you choose. You can switch between OpenGL and DirectX with a single flag, without changing anything in the code.

    Download here :

    And have fun !

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