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  Dynamic Console Wrapper
  Submitted by



A while ago, there was some Tip Of The Days covering up dynamic console windows and how to use them with coloring etc.

Until now, I found it rather useless, but now I (finally?) got a good use for them, and I decided to wrap up the functionality within a class (I find this a bit more useful).

To some of you, this might look as nonsense, since it only wraps functionality, but I find it useful, and if you do, feel free to use it as you want. It's all yours.


Currently browsing [dynconsole.zip] (2,459 bytes) - [win32util_console.h] - (2,902 bytes)

#ifndef CONSOLE_H
#define CONSOLE_H

#define WIN32_LEAN_AND_MEAN #include <windows.h>

namespace Win32Util {

/** * @class Console * @brief Just opens a dynamic console and makes you write to it in colors etc. */ class Console {

private:

// Inited? bool mInited;

// Console specific variables HANDLE mHandle; int mWidth; int mHeight; CONSOLE_CURSOR_INFO mCCI; public:

// Color scheme, just use Console::black for istance, then calling set Color enum Color { black = 0, blue = 1, green = 2, cyan = 3, red = 4, purple = 5, brown = 6, gray = 8, light_gray = 7, light_blue = 9, light_green = 10, light_cyan = 11, light_red = 12, pink = 13, yellow = 14, white = 15, }; /** * Constuctor */ Console();

/** * Destructor */ ~Console();

/** * Opens a console window * * @param pWidth width of buffer * @param pHeight height of buffer */ void open(const int pWidth=0, const int pHeight=0);

/** * Closes the console window */ void close(); /** * Clears a specific number of rows with the color specified * in setColor(...). * * @param pRows Numer of rows (from top) to be cleared. */ void clear(const int pRows=-1);

/** * Shows text carret */ void showCursor();

/** * Hides text carret */ void hideCursor();

/** * Set size of cursor, the height from bottom. * * @param pSize Size of carret in percent */ void setCursorSize(const int pSize=100);

/** * Sets title of console window */ void setTitle(const char* pTitle);

/** * Set color to use with the output commands * * @param pForegroundColor Color of text * @param pBackgroundColor Color behind the text */ void setColor(const int pForegroundColor=light_green, const int pBackgroundColor=blue);

/** * Move cursor (carret) to new position. * * @param pX New x (horisontal) position * @param pY New y (vertical) position */ void locate(const int pX=0, const int pY=0);

/** * Writes a message on screen at carret position. * Note! Carret position is modified by this operation. * * @param pMessage The message in prinft kind of syntax */ void write(const char* pMessage, ...);

/** * Writes a message on screen at specified position. * Note! Carret position is modified by this operation. * * @param pX The x (horisontal) position * @param pY The y (vertical) position * @param pMessage The message in prinft kind of syntax */ void write(const int pX, const int pY, const char* pMessage, ...);

}; }

#endif

Currently browsing [dynconsole.zip] (2,459 bytes) - [win32util_console.cpp] - (4,524 bytes)

#include "win32util_console.h"
#include <stdarg.h>
#include <stdio.h>

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Win32Util::Console::Console() {

// Set inited to false mInited=false; }

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Win32Util::Console::~Console() {

// If window is open, close if (mInited) close(); }

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Win32Util::Console::open(const int pWidth, const int pHeight) {

mWidth = pWidth; mHeight = pHeight;

// Opens a console window AllocConsole(); mHandle = GetStdHandle( STD_OUTPUT_HANDLE );

// If pWidth and pHeight is specified if (pWidth*pHeight>0) {

// Set up a small rect SMALL_RECT rect={0,0,pWidth,pHeight};

// Change size and 'absolue' the window (fixed size) SetConsoleWindowInfo(mHandle, true, &rect);

// Set buffer equal to size so that no scrollbars appears COORD coord={pWidth, pHeight}; SetConsoleScreenBufferSize(mHandle, coord); }

// Hide cursor as default action hideCursor(); setCursorSize(100);

// Set default color setColor();

// Set inited to true (since the windowed is opened) mInited=true; }

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Win32Util::Console::close() {

// Close the window FreeConsole();

// Set inited to false (since the windowed is closed) mInited=false; }

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Win32Util::Console::clear(const int pRows) { int rows = pRows; if (pRows==-1) rows=mHeight;

// Go to upper left corner locate(0,0);

// Make a string full of spaces equal the size of the window char* empty = new char[mWidth]; memset(empty, ' ', mWidth);

// Write the string to the console DWORD count; for (int i=0; i<=rows; i++) { WriteConsole(mHandle, empty, mWidth, &count, NULL); } // Clean up delete empty;

// Go back to top left corner locate(0,0); }

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Win32Util::Console::showCursor() {

// Set variables mCCI.bVisible=TRUE; // Set structure SetConsoleCursorInfo(mHandle, &mCCI); }

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Win32Util::Console::hideCursor() {

// Set variables mCCI.bVisible=FALSE;

// Set structure SetConsoleCursorInfo(mHandle, &mCCI); }

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Win32Util::Console::setTitle(const char* pTitle) {

// Set title SetConsoleTitle(pTitle); }

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Win32Util::Console::setCursorSize(const int pSize) {

// Set variable mCCI.dwSize= pSize; // Set structure SetConsoleCursorInfo(mHandle, &mCCI); }

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Win32Util::Console::setColor(const int pForegroundColor, const int pBackgroundColor) {

// Set attribute (combine colors) WORD attribute; attribute = pForegroundColor | (pBackgroundColor<<4);

// Set color SetConsoleTextAttribute(mHandle, attribute); }

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Win32Util::Console::locate(const int pX, const int pY) {

// Temporary COORD coord={pX,pY};

// Set location SetConsoleCursorPosition(mHandle, coord); }

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Win32Util::Console::write(const char* pMessage, ...) {

// Bind into one big string char msg[1024]; va_list args; va_start(args,pMessage); vsprintf(msg,pMessage,args); // Write to console DWORD count; WriteConsole(mHandle, msg, strlen(msg), &count, NULL); }

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Win32Util::Console::write(const int pX, const int pY, const char* pMessage, ...) {

// Move cursor locate(pX, pY);

// Bind into one big string char msg[1024]; va_list args; va_start(args,pMessage); vsprintf(msg,pMessage,args); // Write to console DWORD count; WriteConsole(mHandle, msg, strlen(msg), &count, NULL); }

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

The zip file viewer built into the Developer Toolbox made use of the zlib library, as well as the zlibdll source additions.

 

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