Submitted by , posted on 22 November 2000

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concept of complex character animation spec is designed in earily days in this year, I have just finished modeling and programming it. 3D model has 1505 vertex 2581 face, and use motion capure data via 3DS MAX. refer to left,leftup,leftdown image in 3D MAX ,and right dowm image in jindo3D. eyelid eyeball,eyebrows moving and lipsynk,finger,Linked item is enable. Compiled in C++ for win32. more scren shot of this or jindo3d just refer to

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