Submitted by , posted on 02 November 1999

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(soory for my english, but i'm french) This is a screenshot from the tool i'm coding for my game. It's at an early stage of developpement. The features are :
  • UV mapping with high control on UV vertex.
  • world editing (future)
  • Animation creation (for real time cinematics scenes)
  • High efficient interface
  • The interface is made for quick and efficient editing. This is (i think) a very important point for a good game developpement. Note: the building shown in the window is a cathedral that i done in NENDO (a very powerful modeling tool).

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