Submitted by , posted on 11 July 2000

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Ah, the lowly torus... the bane of graphics programmers old and new, done to death in testing every single possible permutation of simple graphics algorithms... like in this case, where it's dynamically morphing with a cube of a completely different number of vertices and polygons with realtime reflectionmapping and shadows (shadows not turned on in this screenshot). Oh, and it just happens to self-reflect too, complete with interreflections...

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